Player Gerald G. | Campaign Shackled City Adventure Path
Male Human | Barbarian [hunter variant] 2, Ranger of the Balance 12, Horizon Walker 4 | Age 37, Height 6’3″, Weight 195 pounds, Eyes grey, Hair tiger-striped colored.
Appearance Wind-burned tanned skin, animal totem and barbarian tribal tatoos. Brush-cut hair over a lithe frame.
- Eyes of the Eagle (lenses over the eyes)
- Cloak of Resistance and Displacement
- Longreach Spear
- Light Pick of Frost
- Serrenwood Greatbow
- Adamantine Greataxe
- Bracers of Archery, Greater
- Dwarven Mithral Breastplate (has a lion’s head on it)
- Silver Dragonscale Buckler
- Quiver of Ehlonna
- Other Magic: 2 rings, gloves, girdle, boots, haversack, and 2 other rings (switches between rings).
(Animal Companion is a rhino, which is also his mount, named Stomper.)
Karr’toomba was born into a nomadic tribe that wandered the plains and tundra following herds of bison and mammoth. His childhood was joyful and in his early teen years he had already taken a wife and had become a Hunter for his tribe.
One dark night the druid of the tribe sent Karr upon his totem journey and his Rite of Passage into manhood. While he was discovering the identity of his spirit guide, a magical attack was unleashed upon him by an aberration and Karr’toomba became the conduit for a gate to be opened into this world for an assault upon the unsuspecting members of his tribe. The magic left him unconscious. When he awoke, drained of much of his life energy, his village was in smoldering ruins, the inhabitants dead or captured.
Karr’toomba’s young bride had been taken by a large raiding party of Tabaxi, most likely as a slave or a sacrifice to their dark god, Tu. He vowed vengeance against the cat race and struck out to find what remains of his family and tribe. His skills with the bow and the hunt have grown to legendary status but he has turned to strong drink to fill the loneliness of his travels.
He chanced upon a meeting with the Order of the Silver Hand in Cauldron City who has warily accepted him as a guide and companion for the wilderness of the Lands of Harqual. Karr’toomba has his motives as well and the Order should have its uses in his quest for vengeance and oblivion.
* Seggr means “hero” in Old Norse.